Skewer of the Impure

The Skewer of the Impure is a powerful quarterstaff wielded by the god Wastri. One of it's ends has a glave-like metal attachment with wickedly sharp points. The quarterstaff is rumored to have played a part in Wastri becoming a god. Wastri uses the Skewer to pierce the skin of every human who enters his realm and discover if they are pure or half-blooded.

Upon Wastri's death the new god, War, left the Skewer where it fell from the dying deity's hands. The Skewer was washed into the ocean with the former amphibian god's body. However, the weapons of the gods do not simply disappear from the pages of legend...

Stats
Skewer of the Impure - +20, 1D6/1D6+20, X2, bludgeoning or piercing,

Special Abilities
Ultimate Law - +6d6 damage against Chaotic characters, -1 negitive level to any chaotic character who wields the Skewer.

Death to the Impure - The Skewer instantly kills elves, dwarves, halfings and gnomes on a natural 20.

Tainted Thoughts - Any humans within 1 mile of the Skewer must make a Will save DC 21 or count as under the Command spell as if it were cast by the wielder of the Skewer.

Mutant Breed - +15 to Jump checks,