Valar Melinth



Name: Valar Melinth

Player: Aaron

Age: 50’s

Gender: Male

Height: 6’ 5”

Weight: 200lbs.

Handed: Right

Race: Human

Class: Cleric

Experience: 860

Speed: 30 feet walk

Size: m

Languages: 

Literate: Oh hellz ya!

Alignment: Chaotic Evil

Stats
'''Str. '''16 (+3)

'''Dex. '''14 (+2)

'''Con. '''15 (+2)

'''Int. '''11 (+2)

Wis. 16 (+3)

'''Cha. '''14 (+2)

Base Attack bonus: 0

Fortitude save: base: +2,

Reflex save: base: 0,

Will save: base: +2,

Gold: 100

Carrying Capacity: light 16, medium 77-153, heavy 154-230

Carrying: 

HP: 10 (10)

AC:

Initiative: base:  ,dex mod: +2

Spells per day: 3 0, 1+1 1

Spell Resistance: 

Damage Reduction: 

Energy Resistance: 

Armor
Scale Mail- +4 AC, Max Dex +3 30 lbs. armorC -4

Heavy Shield- +2 AC, armorC –2, 15lbs.

Weapons Equipped
Morning Star- 1D6(s) 1D8(m), crit x2, 6 lb. bludgeoning and piercing

Backpack
12 lb.

Holy Water

Rations (2 weeks)

Torch

Wooden Holy Symbol

Flint and Steel

Bedroll

Rope 50’

Pocket mirror

Chalk

Dagger (hunting knife)

Skills
==Feats=

Weapon Proficiency (Martial)

Armor Proficiency (all)

Shield Proficiency (all but Tower)

Special abilities
Rebuke Undead: Attack rolls against the creature get a +2 bonus. Effect lasts 10 rounds.

Commanded: A commanded undead creature is under the mental control of the evil cleric. The cleric must take a standard action to give mental orders to a commanded undead. At any one time, the cleric may command any number of undead whose total Hit Dice do not exceed his level. He may voluntarily relinquish command on any commanded undead creature or creatures in order to command new ones.

Dispelling Turning: An evil cleric may channel negative energy to dispel a good cleric’s turning effect. (p.159)

Bolstering Undead: An evil cleric may also bolster undead creatures against turning in advance. He makes a turning check as if attempting to rebuke undead, but the Hit Dice result on table (p. 159) becomes the undead creatures’ effective Hit Dice as far as turning is concerned (providing the result is higher than the creature’s actual Hit Dice).

Spells
Spell failure: 5%

Domain: Erythnul, God of Slaughter  Chaos Evil Trickery War

Spells known

0 level –

1st level –

Other Information
Member of the thief’s guild