Eli Grendel

Imperial Name: Eli Grendel

Career: Assassin

Rank: Assassin (5)

Homeworld: Imperial World

Characteristics
WS 30

BS 55

S 25

T 28

Ag 55

Int 35

Per 44

WP 35

Fel 35

Wounds 11

Fate Points 2

Corruption: 4

Insanity: 4

XP Spent: 3450

XP Left:

Traits
Blessed Ignorance

Hagiography

Liturgical Familiarity

Superior Origins

Etiquette

Peer (nobility)

Peer (military)

Divination: Truth is Subjective

Skills
Speak Language (Low Gothic)

Awareness +10

Dodge +20

Inquiry

Silent Move +10

Speak Language (High Gothic)

Common Lore (Imperium)

Common Lore (Imperial Creed)

Common Lore (War)

Common Lore (Nobilty)

Security +10

Literacy

Talents
Pistol Training (SP)

Basic Weapons Training (SP)

Melee Weapon Training (Primitive)

Ambidextrous

Thrown Weapon Training

Jaded – Pass all Will tests not Warp induced.

Heightened Senses (sight) – +10 when using sight

Mighty Shot – +2 damage to ballistic attacks

Crack Shot – +2 damage whenever dealing Critical Damage

Hip Shooting – Take one shot with a pistol and full movement as a full action.

Catfall – Every success on an Ag test reduces fall distance by 10m.

Quick Draw – Ready an item as a free action.

Rapid Reload – Reload times are halved.

Deadeye Shot – Only –10 on called shots.

Gear
2 Hack Shotguns (2 each)

Armageddon (30/15MS)(laser sight)

Carnadon (6)(laser sight)

Mariette (1)

10 throwing knives

4 doses of stimm

2 Injectors

7 microbeads

Strong Drug dose

Charm (Bullet)(re-roll)

Wedding Ring

Hardened Bodyglove (advanced)

Noble’s Clothing

Frag Grenade

54 bullets

93 Man-Stopper bullets

71 slugs

Glow-Globe

Thrones 270

Not on person
Mono Sword

Knife

Hunting Rifle (silencer, laser sight, scope)

2 Stub Automatics (laser sights, silencers)

Combat shotgun

Servent’s Robes

Thrown/melee
Throwing Knife

Class: Thrown

Damage: 1D5+2

Type: B

Penetration: 0

Special Rules: Primitive

Ranged
Hack shotguns

Class: Pistol

Damage: 1D10+6

Type: I

Penetration: 0

Range: 10m

Rate of Fire: S/-/-

Clip: 2

Reload: Full

Special Rules: Inaccurate, Scatter, Tearing

Armageddon

Class: Basic

Damage: 1D10+7

Type: I

Penetration: 0

Range: 100m

Rate of Fire: S/2/6

Clip: 30/15MS

Reload: Half

Special Rules: Reliable, Fire selector

Carmadon

Class: Pistol

Damage: 1D10+6

Type: I

Penetration: 2

Range: 50m

Rate of Fire: S/3/-

Clip: 6

Reload: Half

Special Rules: Accurate

Mariette

Class: Pistol

Damage: 1D10+4

Type: I

Penetration: 0

Range: 20m

Rate of Fire: S/-/-

Clip: 1

Reload: Full

Special Rules: Undetectable

Armour
Head: 0(3)

Type:

Body: 3

Type:

Arms: 3

Type:

Legs: 3

Type: