Puissant

&nbsp

A knight from the times of the Crusades who has been summoned by the gods to join a party of adventurers who have been wisked from different times and places around the world to face a grave danger.

Character
Names: Puissant

Player: MikeD.

Age: ???

Gender: Male

Height: 6'

Weight: 215lbs.

Handed: Right

Race: Human

Class: Cleric (lvl 6)

Experience: 15000 (21000)

Speed: 15 ft.

Size: Medium

Languages: all of them

Literate: all of them

Alignment: Lawful Good

Religion: God

Str.18 (+4)

Dex.16 (+3)

Con.17 (+3)

Int.17 (+3)

Wis.18 (+4)

Cha.19 (+4)

Base Attack bonus: +4

Fortitude save: +8 (5+con)

Reflex save: +5 (2+dex)

Will save: +9 (5+wis)

Gold: 0gp

HP: 66 (66)

AC: 18 (10 +1 dex +5 armour)

Initiative: +3 (dex)

Spells per day:lvl 0-5, lvl 1-5, lvl 2-5, lvl 3-4, lvl 4-1

Domain: Magic, Sun, Destruction

Armour
Full plate armour- +5 AC, Max Dex +1, armour check penalty -6, speed 20ft. 50 lb. 35%

Weapons Equipped
+1 Vorpal Bastard Sword (sheath) - +11, 1D10+8, 19-20/X2, 6 lb. slashing, instantly kills any enemy with a head on a confirmed critical.

Wearing
413 lb.

(Clothing) white shirt, brown pants.

(Belt) belt full of sheaths, book

(Armour/Robe) gold full plate

(Cloak/Cape) brown cloak

(Helmet/Hat)

(Boots) black boots

(Two Rings)

(Goggles)

(Bracers) leather

(Gloves) white

(Amulet/Necklace) holy symbol

Skills
Bluff - +13, Rank: 9, cha,

Diplomacy - +13, Rank: 9, cha

Forgery – +12, Rank: 9, int,

Gather Information - +13, Rank: 9, cha,

Handle Animal - +11, Rank: 7, cha

Hide - +12, Rank: 9, dex,

Intimidate - +13, Rank: 9, cha,

Knowledge (religion) - +12, Rank: 9, int,

Knowledge (arcane) - +12, Rank: 9, int,

Knowledge (local) - +12, Rank: 9, int

Knowledge (history) - +12, Rank: 9, int,

Knowledge (planes) - +12, Rank: 9, int,

Listen (cc) - +13, Rank: 9, wis

Move Silently – +12, Rank: 9, dex,

Ride - +10, Rank: 7, dex

Search - +12, Rank: 9, int

Spell craft - +13, Rank: 9, wis,

Spot - +13, Rank: 9, wis

Survival - +12, Rank: 9, int

Feats
Armour proficiency (all)

Shield proficiency (all)

Weapon proficiency (all except exotic)

Weapon proficiency (bastard sword)

Quick draw (draw or sheath weapons as a free action)

Weapon focus (bastard sword)

Weapon specialization (bastard sword)

Greater weapon focus (bastard sword)

Greater weapon specialization (bastard sword)

Special abilities
Turn undead (6 per day, 1D20+6, 2D6+10)

Greater Turning (1 per day, 1D20+6, 2D6+10)

Smite (+4 to hit, +6 damage to one attack)

Spells known
0 level – Resistance X2, Create WaterX2, Guidance

1st level – Bless, Divine FavorX2, Magic Stone, Sanctuary

2nd level – Aid, Death Knell, Bull’s Strength, Enthrall, Spiritual Weapon

3rd level – Bestow Curse, Searing Light, Wind Wall, Protection from Energy,

4th level – Divine Power